Curriculum - Computing

A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science, and design and technology, and provides insights into both natural and artificial systems. – National Curriculum 2013

Computing And Digital Literacy

Computing and digital literacy offer a great opportunity to children to become independent learners, who can collaborate, plan, analyse and solve problems. They provide ways to interact with the local area as well as the wider world.

Children at Birchwood Junior School are able to access computing and digital literacy in a variety of ways throughout the year groups. Ipads in each year group allow children to create short video clips, stop frame animations, green screen presentations and musical compositions. Laptop computers are used to create powerpoint presentations, write word documents, create spreadsheets and help children develop their coding skills.

Purple Mash

Children at Birchwood Junior School will follow a scheme of work that has been developed by Purple Mash. Each child will have a unique username and password which will enable them to log on and use a variety of interactive activities and programmes. Areas such as coding will use 2Code and children will be able to develop their computing skills through further programmes designed and developed by 2Simple. Each year, children will build on previous knowledge and skills in order to gain a greater understanding of the computing curriculum.


Year 3

Year 4

Year 5

Year 6


Children are encouraged to engage safely and appropriately with technology in order to develop their understanding and confidence. E-safety is of extreme importance and we strive to keep our children safe and aware of any possible dangers posed via technology. Children regularly discuss issues or worries and the school uses the National Online Safety (NoS) resources as well as a unit of safety from Purple Mash as a way of engaging with pupils and parents.

Examples Of The Children's Coding Skills

Year 6
Year 6 - 1 Year 6 - 2 Year 6 - 3

Year 5
Year 5 - 1 Year 5 - 2

Year 4
Year 4 - 1 Year 4 - 2

Year 3
Year 3 - 1 Year 3 - 2

Examples Of The Children's Spreadsheet Skills

Year 6 - WALT use a spreadsheet to investigate the probability of the results of throwing many dice.
Year 6 - 1 Year 6 - 2

Year 5 - WALT Use the count tool to answer hypotheses about common letters in use.
Year 5 - 1

Year 5 - WALT Convert unit of measure.
Year 5 - 2 Year 5 - 3

Year 4 - WALT use the 'Formula Wizard' in advanced mode to add formulae and explore formating cells.
Year 4 - 1 Year 4 - 2 Year 4 - 3 Year 4 - 4

Year 3 - WALT to improve our typing speed and accuracy.
Year 3 - 1